状态影响是南方公园:真理之杖的战斗系统之一,在战斗中有许多实用的效果。
以下被粗体的状态是无法使用矿泉水或水气球消除。
窃贼可以利用3等级的“掠夺”技能来抢走目标身上的一个正面状态。但需要注意,有某些状态由于不适合窃贼而会导致它们无效。
正面状态[]
图片 | 名称 | 状态效果 |
---|---|---|
Attack Up 攻击力上升 |
The character/enemy's attack is increased, allowing them to inflict more damage with their attacks.
One stack: 10%; Two stacks: 35% 我方或敌方的攻击力上升,加成状态下人物可打出更大伤害。单次加成:10%;叠加增伤:35% | |
Defence Up 防御力上升 |
The character/enemy's defense is increased, allowing them to take less damage from enemy/player attacks.
我方或敌方的防御力上升,加成状态下承受攻击将获得减伤。 | |
Ability Up 能力上升 |
The character's abilities become stronger in power.
One stack: 40%; Two stacks: 70% 我方能力值上升。单次加成:40%;双倍加成:70% | |
N/A | Health Up 生命值上升 |
The character gains some health from an item or effect.
使用物品或受到治疗使角色生命值获得提升。 |
N/A | PP Up 技能点回复 |
The character gains some PP from an item or effect.
使用物品或回复效果使角色技能点得到回复。 |
N/A | Mana Up 魔力上升 |
The character gains some mana from a Mana Potion.
使用魔力药水使角色的魔力值提升。 |
Regeneration 再生 |
The character regenerates HP every turn.
角色每回合都会回复生命值。 | |
Hasted 快速 |
The character takes double the actions during their turn.
角色在回和内行动次数翻倍。 | |
N/A | Debuffs Removed 负面状态解除 |
Any negative status effects applied to the character is removed.
角色受到的负面状态被全部移除。 |
Riposting 近战反击 |
No damage taken from melee attacks, and automatically counter all melee attacks for the intended damage and status effect(s). Only available to enemies.
敌人不受近战攻击伤害,而攻击者将受到其承受的全部近战伤害和附加效果。只有敌人有这个状态 | |
Reflecting 远程反弹 |
No damage taken from ranged attacks and automatically counter all ranged attacks for the intended damage and status effect(s). Only available to enemies.
敌人不受远程攻击伤害,而攻击者将受到其承受的全部远程伤害和附加效果。只有敌人有这个状态。 | |
N/A | Blocking 格挡 |
Takes less damage from all sources. Only available to enemies.
全种类攻击对角色造成的伤害减少。只有敌人有这个状态。 |
Dodging 闪避 |
Able to dodge all (basic) attacks, making them sometimes miss and null all damage. Only available to enemies.
能够闪避所有(基本)攻击,有时闪避和无效的所有伤害。只有敌人有这个状态。 | |
Boss | Immune to Stun, Sleep and Pissed, just because.
免疫昏迷、睡眠以及恼怒,就这么设定的。 | |
Barbed Arrows 锯齿箭 |
Ranged attacks inflict bleeding. Only available to elves.
锯齿箭会导致被攻击者流血。只有精灵王国军有这个状态。 | |
Blighted Bolts 咒厄击 |
Attacks drain PP. Only available to enemies.
攻击角色后吸收PP值。只有敌人有这个状态。 | |
Nazi Zombie 纳粹僵尸 |
Will revive after a number of turns after death. Only available to Nazi Zombies.
死亡后在数回合后复活。只有纳粹僵尸有这个状态。 | |
Stem Cell Reconstruction 干细胞增殖 |
Same as Regeneration. Only available to Nazi Zombie Fetuses and bacteria. | |
Ghostly 幽灵 |
Suffers reduced damage from attacks and is immune to damage over time effects.
收到的伤害减少,并且免疫持久性伤害。 | |
Encouraged by the tale 听歌谣受鼓舞 |
The character's defense is increased, allowing them to take less damage from attacks.
拥有此状态的角色防御提升,收到的伤害减少。 | |
Strengthened by the tale 听歌谣强身体 |
The character's attack is increased, allowing them to inflict more damage with attacks.
拥有此状态的角色攻击力提升,造成的伤害增加。 | |
Immune to Stunned 免疫昏迷 |
Ignores stun effect.
忽略昏迷效果。 | |
Immune to Pissed 免疫恼怒 |
Ignores pissed effect.
忽略恼怒效果。 | |
Immune to magic 免疫魔法 |
Ignores magic damage.
忽略魔法效果。 | |
Immune to gross 免疫恶心 |
Ignores grossed out effect, damage.
忽略恶心效果和造成的伤害。 | |
Immune to frost 免疫冻结 |
Ignores frost effect, damage.
忽略冻结效果、伤害。 | |
Immune to fire 免疫燃烧 |
Ignores fire effect, damage.
忽略燃烧效果、伤害。 | |
N/A | Immune to shock 免疫感电 |
Ignores Shock damage.
忽略感电效果。 |
Immune to holy 免疫神圣 |
Ignores holy damage.
忽略神圣效果。 | |
N/A | Bunker Defense 地堡防守 |
Increases defense.
增加防御力。 |
N/A | Bunker Down 寻找掩体 |
Grants defense up to self and allies.
增加自己和队友的防御力。 |
Channeling 呼叫爸妈 |
If not stopped, ends the game. Only available to Hallway Monitor Boss.
如果没有攻击拥有此状态的走廊巡查员老大打断这个状态,那么游戏直接结束。 | |
Raging of the Monthlies 经期怒气 |
Shelly does more damage with all her attacks, but at the cost of her bleeding. | |
Tough Skinned 厚脸皮 |
Tough from years of smoking, barely takes any damage from attacks.
多年抽烟练成的厚脸皮,让受到的伤害减少。 | |
Channeling Contemplate Profit 通灵:考虑利润 |
Channeling to heal. Only available to Underpants Gnomes.
通过通灵治疗队友,只有内裤侏儒拥有此状态。 | |
Channeling Financial Arbitration 通灵:财务仲裁 |
Channeling heavy damage. Only available to Underpants Gnomes.
通过通灵造成大量伤害,只有内裤侏儒拥有此状态。 | |
Channeling Fiscal Impact 通灵:财务仲裁 |
Channeling heavy damage. Only available to Underpants Gnomes.
通过通灵造成大量伤害,只有内裤侏儒拥有此状态。 | |
Channeling Liquidate Assets 通灵:清算资产 |
Channeling heavy damage. Only available to Underpants Gnomes.
通过通灵造成大量伤害,只有内裤侏儒拥有此状态。 | |
Channeling Hello Children 通灵:你好孩子们 |
Channeling heavy damage. Only available to Nazi Zombie Chef. | |
Channeling Death From Above 通灵:天降灾厄 |
Channeling heavy damage. Only available to Craig.
通灵造成巨大伤害,只有克雷格拥有此状态。 | |
Channeling Reproduction 通灵:再生 |
Channeling to create more Bacteria. Only available to Bacteria.
通灵产生更多细菌,只有变异细菌拥有此状态。 | |
Channeling 通灵 |
- 人熊猪的怒吼(Cry of the ManBearPig) - 人熊猪获得攻击力上升和再生。该状态仅对人熊猪有效。
- 人熊猪面具(ManBearPig Mask) - 人熊猪在戴上面具时免疫所有放屁伤害。
- 魔刃诅咒(Cursed Blade) - 每次攻击吸收一点技能值(PP)。
- 防御矩阵状态:绿色(Defense Matrix Condition Green) - 大大增加队友的防御,只有外星人防御矩阵拥有这个状态。
- 精益求精(Excelsior) - 阿尔·戈尔获得攻击力上升和再生。
- 最终礼物(FInal Gift) - 杀死该敌人将治愈他的其他盟友。
- 红发小孩攻击(Ginger Strikes) - 近战攻击导致流血,只有红发小孩拥有这个状态。
- 防御矩阵接入(Hooked Up to Defense Matrix) - 获得极高的防御力,只有外星飞船驾驶员拥有这个状态。
- 群落增强(Horde Strong) - 防御力和攻击力大大增长。
- 蓄势待发(Hunker Down) - 使队友防御增加,只有敌人拥有这个状态。
- 利刃狱炎(Inferno Blade) - 近战攻击造成燃烧效果。
- 降速重击(Slow Smash) - 近战攻击造成迟缓。
负面状态[]
图片 | 名称 | 状态效果 |
---|---|---|
恶心 | The character/enemy/buddy takes damage every turn and cannot heal via the use of potions or any food. Interferes with enemy healing. Equivalent to Zombie + Poison in RPG.
玩家/敌人/伙伴每回合都会受到伤害,不能通过使用药水或任何食物消除。该状态还会干扰敌人的治疗,相当于RPG中的僵尸+毒药。 | |
Pissed 恼怒 |
Disables abilities and forces the character to only attack whoever pissed him/her off. Equivalent to taunted in RPG.
使角色无法使用能力并强迫其只攻击激怒他/她的人。相当于RPG中的嘲弄。 | |
Bleeding 流血 |
Take damage every turn. Can be multiplied up to 5 for more damage.
每回合都会受到伤害。该状态可叠加五次,造成更高伤害。 | |
Screwed 完蛋 |
Affected person dies after 3 turns, regardless of HP. RPG equal to Doomed.
受该状态影响的人在3回合后死亡,无论HP多少。相当于RPG中的命中注定。 | |
Sleep 睡眠 |
The character cannot act/defend themselves for the remainder of the effect or until attacked.
角色在状态解除前都无法行动/防御,或者直到受到攻击为止。 | |
Slow Down 迟缓 |
Take your turns half as often, treating everyone else (Even your buddy if he isn't slowed as well) as if they were Hasted. Associated with Frost damage.
别人攻击两回合之后你才能进行一回合操作,相当于让没有这个状态的人拥有快速效果,一伴随着冷冻伤害。 | |
Burning 燃烧 |
Affected characters take damage every turn and become more vulnerable to your next magic attack. Using magic on the afflicted enemy removes Burning from them however. Associated with Fire damage.
受到此状态的角色每回合都要受到燃烧伤害,而且之后魔法(放屁)攻击造成的伤害更多,并且消除此状态,一般伴随着火焰伤害。 | |
Dire AIDS 恐艾滋 |
Take 5% HP damage at the end of your turn. Cannot be healed by normal means or out of combat. Only acquired and healed in Canada.
在每回合末损伤5%的HP。该状态不能被正常治疗或在战斗外消除。只能在加拿大获得和治愈。 | |
Stunned 昏迷 |
Cannot do anything for a turn, including defending oneself from an enemy's attack.
在一回合内不能做任何事,包括防御敌人的攻击。 | |
Abillity Down 能力下降 |
Lowers Ability for a turn. Can be stacked multiple times.
在一回合内能力下降,该状态可多次叠加。 | |
Attack Down 攻击力下降 |
Lowers attack for a turn. Can be stacked multiple times.
在一回合内攻击力下降,该状态可多次叠加。 | |
Defense Down 防御力下降 |
Lowers defence for a turn. Can be stacked multiple times.
在一回合内防御力下降,该状态可多次叠加。 | |
N/A | Abilities Destroyed 技能受损 |
Decreases damage of abilities with each stack.
每次叠加都会减少技能伤害。 |
Chef‘s Regret 大厨遗憾 |
Chef is paralyzed by his regret (stunned). Inflicted on Nazi Zombie Chef if the player successfully blocks Hello Children.
大厨深感后悔而不知所措。如果玩家成功阻止了技能“Hello Children”发动,纳粹僵尸大厨就会受到伤害。 | |
N/A | Defense Annhilated 防守被粉碎 |
Take more damage with each stack.
每次叠加都会造成更多伤害。 |
Exhausted 疲倦 |
Jimmy is exhausted from playing the Brown Note.
吉米因演奏棕色音符而精疲力尽。 | |
Global Warming 全球暖化 |
Die due to massive global climate change if not blocked.
如果未能成功阻挡该攻击,角色将死于严重的全球气候变化。 | |
Very, Very Small 非常、非常小 |
This enemy is tiny, so it should be a pushover. Right?
敌人非常小,所以获胜应该是轻而易举的事情,对吧? | |
Vulnerability to Nausea 被恶心克制 |
The enemy takes 50% more damage from Nausea
敌人因恶心攻击受到的伤害增加50%。 | |
Vulnerability to Cold 被寒冷克制 |
The enemy takes 50% more damage from Cold
敌人因冻结攻击受到的伤害增加50%。 | |
Vulnerability to Fire 被火焰克制 |
The enemy takes 50% more damage from Fire
敌人因燃烧攻击受到的伤害增加50%。 | |
Vulnerability to Shock 被感电克制 |
The enemy takes 50% more damage from Shock
敌人因感电攻击受到的伤害增加50%。 | |
Vulnerability to Holines 被神圣克制 |
The enemy takes 50% more damage from Holiness
敌人因神圣攻击受到的伤害增加50%。 |